Editor's guide: As one of the world's largest comprehensive digital distribution platforms, the Steam platform must have its unique advantages. This bulk sms service article presents the evaluation report on the homepage of the Steam store today to show its product overview, product analysis, and future development trends of the product. See if we can give you some inspiration, let's take a look. 1. Product Overview 1. Product Description The Steam platform is currently one of the largest comprehensive digital distribution platforms in the world. Players can buy, download, discuss, upload and share games and software on the platform. 2. Product Logo&Slogan The slogan on the Steam bulk sms service homepage is "Steam is the ultimate destination to play games, discuss games, and create games". Steam's logo is as follows: Steam Logo 3.
Market overview In 2020, the new crown virus swept the world, and the ensuing lockdown policy promoted people's attention to video bulk sms service games. According to data from Newzoo, the global game market will generate $159.3 billion in revenue in 2020, a year-on-year increase of 9.3%. Figure 1 Data from Newzoo Information Figure 2 Data from Newzoo Information As shown in Figure 1, in 2020, Steam's main market, PC games, accounted for 21% of the global game market revenue, reaching $33.9 billion, a year-on-year increase of 6.7%. Even if it is nowhere near the revenue bulk sms service of mobile games, it is still a very substantial number, and based on the current activity of the PC game market, PC game players will not see a decline in the next few years.
Data forecasts (Figure 2) suggest that the gaming market will continue to grow over the next few years and will reach $218.7 billion in revenue in 2024. Assuming that PC bulk sms service game revenue is still calculated at 21% of revenue, PC games are expected to bring in $45.9 billion in revenue in 2024. So PC gaming is still a very worthy market to enter. The data comes from the official Steam According to the above figure, in 2020, Steam game purchases increased by 21.4% year-on-year, and according to research from Changjiang Securities, Steam’s software buyout (excluding in-game bulk sms service purchases) revenue in 2019 is expected to be $9.8 billion. Therefore, we can roughly calculate that Steam’s software buyout revenue in 2020 is expected to be $11.9 billion, accounting for about 35% of the total PC game revenue in 2020,